If you're the kind of person who...

  • Loves to storyboard, even in your sleep
  • Is always dissecting the ins and outs of the latest mobile and app games
  • Wants to make a career out of bringing your own characters and fantasy landscapes to life on the screen

Then Animation & Game Arts might be the Moore major for you.

WHY CHOOSE ANIMATION & GAME ARTS AT MOORE?

  • CREDENTIALS: You'll gain marketable skills at Moore, thanks to a core curriculum developed by professionals working in these fields. Plus, you'll learn on equipment the pros use, preparing you for day one of your future job.
  • ACCESS: Your $1,000 paid internship between junior and senior years will give you on-the-job experience and introduce you to working professionals. Plus, the program’s annual Game Changers event brings successful female, nonbinary, and gender-nonconforming animators and game designers to Moore for talks and panel discussions about how to navigate the field.
  • COMMUNITY: Animation & Game Arts students and alumni are a close-knit community and get together for "AniJams," creating stunning collaborative visuals and cheering each other on. It's a network you’ll have for life! 


Header artwork in video, in order: Ariana Williams '20, Judie Thai '19, Erica Adamek '23, Greta Motter '21, Jade Peters '22. Mobile view header artwork: Katie Woods '18.

KICKSTART YOUR CAREER WITH A PAID INTERNSHIP

100% of Moore Animation & Game Arts students receive a paid internship between junior and senior years, and get real-world experience working with companies and organizations like:

ARG! Cartoon Animation

KiwiCo

QuadraTron Games

Viasat

LAND YOUR DREAM JOB

Animation & Game Arts alumni have landed jobs at companies and organizations like…

Brazen Animation

Duolingo

Deux Wave

Flight Safety International

Jostens

KingsIsle Entertainment

Kodable

Twitch

IN OUR OWN WORDS

Apurva Bakshi '24

"I came to Moore with a passion for storytelling and my classes have opened my eyes to the various possibilities in Animation & Game Arts. I love seeing what my peers make, from their wild characters to their captivating story ideas. Everyone has their unique style, and our professors bring the best out of everyone."

TAKE ADVANTAGE OF OUR EXPANSIVE ANIMATION & GAME ARTS FACILITIES AND EQUIPMENT

Animation Labs

Everything you need for digital creations: Mac Studios and PCs, Wacom Cintiq interactive displays, laser and inkjet printers, huge 98" inch screens for viewing work, and large-format scanners for documents up to 18" x 24" in size.

Gaming Lounge

An ideal space for work or play! Test out games in progress, get feedback from your peers, or just kick back with some snacks and your favorite game.

Editing Bays

Soundproofed studios with the equipment you need to focus on your work in a quiet environment.

Stop-Motion Studio

Animate your artwork with Mac Studios and copy stands for photographing flat images and text.

Print Center

For wide-format work, including multiple 44”-wide photo-quality inkjet printers.

MEET YOUR MAJOR

Watch our Meet Your Major: Animation & Game Arts video to take a deeper dive into everything this program has to offer!

Network with the Pros

You’ll also meet guest critics and speakers—animation and game design superstars who started out just like you—at special department events. Here’s a glimpse of some of our recent visitors:

Elizabeth Ku-Herrero

After co-founding and leading Super Dope Studios as executive creator director, Ku-Herrero is now a freelance CG artist, lead and director, and a mentor with Rise Up Animation, supporting BIPOC people who want to succeed in the animation industry

Ashley Kohler

Kohler is president and executive producer of motion design and animation studio Awesome Incorporated. Previously with Cartoon Network, she has also led series animation for networks like Adult Swim, Hulu and IFC, while also supervising commercial, promo and packaging projects for clients like FX and Nickelodeon.

Ru Kuwahata

Kuwahata is an Oscar-nominated animation director who specializes in mixed-media narratives and in marrying analogue and digital animation techniques, and part of the husband-wife duo Tiny Inventions. Their short film Negative Space has won 128 awards at 320 film festivals worldwide.

WHAT YOU'LL LEARN

Click the plus buttons below to get an overview of each year. In your third and fourth years, choose from a variety of exciting electives like:

  • Digital Sculpting: build, texture, color, and prototype 3D models for production
  • Marketing & Business Development: launch your portfolio and attract a following
  • Stop-Motion Animation: experiment with paper-cut animation, wire armature and claymation
  • Design for Tabletop Games: navigate and design the player experience
  • Animated Short Film: develop and produce short films, and submit to festivals and competition

Animation & Game Arts Core Curriculum

Year 1 is your Foundation year! You’ll get a head start with your bridge-to-major class (Animation I) and choose between drawing or design in your second semester.

  • 2D Design
  • 3D Design
  • Animation I
  • Foundation Drawing I & II
  • Visual Thinking
  • Color Theory
  • Drawing Visual Communication OR Creative Design
  • Writing Workshop I & II
  • Art History I & II

Immerse yourself in your major in Year 2. Classes like Storyboarding, Game Strategies and Time-Based Media Projects will give you foundational skills for future work.

  • Game Art & Design
  • Storyboarding
  • 3D Modeling
  • Animation II
  • Game Strategies Studio
  • Time-based Media Projects
  • History of Anamation & Game Arts
  • Modern & Contemporary Art History Course
  • Non-Western Art History
  • Gender, Race, Class & Power

In Year 3, explore your options and start to think about your future through electives and Professional Development, which will prepare you for an exciting $1,000 paid summer internship.

  • AGA Electives
  • Professional Development I
  • Contemporary Media
  • Junior Production
  • Creative & Critical Studies Electives
  • Studio Electives

In Year 4, take your final electives and Senior Studio and Thesis classes, and apply the skills you’ve learned to a final thesis project. Then get ready for your journey to post-graduation success!

  • Senior Studio
  • Senior Thesis
  • Professional Development II (Internship)
  • Creative & Critical Studies Electives
  • AGA Electives

Take the next steps!

We look forward to meeting you and telling you more about the Animation & Game Arts BFA program at Moore! Request more info and we'll get back to you soon. If you're ready, apply today!