BFA Animation & Game Arts

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Artist Statement

Visual storytelling has been my passion for as long as I can remember. When I was little, I wanted to be a writer, a comic artist, a concept artist, and finally, a game designer. I have always found that the most vibrant stories are the ones you can see and interact with, and that is exactly why Dreamwalkers was born. I've sought to blend digital illustration with 3D art to produce a fantastical, dreamlike experience, and to put the player into the shoes of Stella, lost and alone as they are in the darkness. The Dreamwalkers Demo is only a small fragment of a much larger project that I'm working on, but I hope that it leaves some anticipation for the full game.

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