Game Changers: Women Game Artists Discuss Life in the Industry

Game Changers: Women Game Artists Discuss Life in the Industry
Thursday, October 17th '13 5:00 pm – Friday, October 18th '13 12:30 am
  • Jessica Hara Campbell Reckoning Dalentarth
  • Jessica Hara Campbell GTG Rabbit Variations
  • Cow from Jessica Hara Campbell wii Project


Thursday, October 17, 2013
Free and open to the public

To kick-off its innovative, new Interactive & Motion Arts major, Moore College of Art & Design is hosting "Game Changers: Women Game Artists Discuss Life in the Industry," a day-long event featuring a dynamic roster of women game artists.  It is being presented in partnership with the Philadelphia Game Lab’s 2013 Grassroots Game Conference, scheduled for October 14-20 in locations throughout the city.

12:00 pm - 1:00 pm - Keynote Speaker
Jessica Hara Campbell, Environment Artist/Level Designer, Bioware
"Min-Maxing Your Skill Tree: Surviving and Thriving in the Game Industry"

3:30 pm - 5:15 pm - Game Art Workshop
3:30 pm - 4:00 pm Students (grades 7-12) arrive/sign in
4:00 pm - 5:15 pm Workshop: Explore game art and animation using MIT's Scratch programming environment. Using art within the Scratch library or your own artwork, you will learn to animate and move characters through a world of your own creation.

5:30 pm - 6:30 pm - Panel Discussion

Moderated by Dave Inscore, Co-Founder of Big Huge Games
Helen Zhang
, Animator, Backflip Studios
Taylor Fischer, Concept Artist, Firaxis
Tatiana Malinko, Character artist, Zenimax
Zoe Brookes, Irrational
Jessica Hara Campbell, Environment Artist/Level Designer, Bioware

Join us for an engaging discussion and exploration of what it means to be a woman in the industry. Each panelist will share her experience in this creative field, its highs and lows, and will offer thoughts on where the industry is heading for the next generation of talented developers.

Not able to attend in person? Watch our Live Stream of the event at
A reception will follow.

Read an article about Moore's new major in Interactive & Motion Arts in Metro

Pictured: Top: Jessica Hara Campbell's World Design - Kingdoms of Amalur: Reckoning, Odarath - Gorhart, Wii Project, Rabbits and Variation and Wii Project, Cow. Slideshow below: Jessica Hara Campbell, Helen Zhang, Tatiana Malinko

  • Jessica Hara Campbell
  • Helen Zhang
  • Tatiana Malinko
  • grassroots game conference sqr

Missed the event? Watch the panel discussion below.
File under: events calendar